import java.util.Random;


public class Tile 
{	
	private char _letter;
	
	// Constructor should pick a random character out of symbols to use as this Tile's letter
	public Tile(char[] symbols)
	{
		Random generator = new Random(); 
		setLetter(symbols[generator.nextInt(symbols.length)]);
	}
	
	public char getLetter()
	{
		return _letter;
	}
	
	public void setLetter(char letter)
	{
		_letter = letter;
	}
}
